000 03540nam a22003975i 4500
001 978-1-4302-1635-3
003 DE-He213
005 20160302164452.0
007 cr nn 008mamaa
008 100301s2009 xxu| s |||| 0|eng d
020 _a9781430216353
_9978-1-4302-1635-3
024 7 _a10.1007/978-1-4302-1635-3
_2doi
050 4 _aQA75.5-76.95
072 7 _aUY
_2bicssc
072 7 _aCOM014000
_2bisacsh
082 0 4 _a004
_223
100 1 _aJacobs, Sas.
_eauthor.
245 1 0 _aFoundation XML and E4X for Flash and Flex
_h[electronic resource] /
_cby Sas Jacobs.
264 1 _aBerkeley, CA :
_bApress,
_c2009.
300 _a520 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
505 0 _ato XML -- Generating XML Content -- Actionscript 3.0 and XML -- Using E4X Expressions -- Using the URLLoader Class with XML Documents -- Loading Methods Specific to Flex -- Loading Methods Specific to Flash -- Modifying XML Content with Actionscript 3.0 -- Communicating with the Server -- Consuming WEB Services with Flex -- Consuming WEB Services with Flash -- Flash Case Study -- Flex Case Study.
520 _aXML is the lingua franca of the Web. All designers and developers working in a web environment need a sound understanding of XML and its role in application development. Many software packages and organizations allow for the exchange of data using an XML format. Web services and RSS feeds are now commonplace. For those working with Flash and Flex, a thorough understanding of XML is particularly important. XML documents are one option for the data provided to SWF applications. Flash and Flex can load, display, and modify XML content. These applications can also send XML content to other applications for updating or for use in different situations. ActionScript 3.0 introduced some fundamental changes to the way in which Flash and Flex applications work with XML. One significant change is that XML is now a native data type. ActionScript 3.0 also introduced new classes and a different framework for working with external documents. These changes are based on the E4X ECMAScript standard, and they streamline and simplify the process for working with XML in Flash and Flex. In Foundation XML and E4X for Flash and Flex, Sas Jacobs gives you an introduction to XML and E4X. She explores the XML and XMLList classes and explains E4X expressions, providing examples for both Flash and Flex. In addition to explaining how to incorporate XML documents in Shockwave Flash applications, Sas shows you approaches specific to Flash and Flex and explores real-world usage. The book finishes with two case studies. In the first, you will learn how to consume and display information and images from Flickr using Flash. In the second, you will work with Adobe Kuler in Flex. Whether you are a designer or developer, this book will help you work with XML and make the transition from ActionScript 2.0 to ActionScript 3.0. It will also provide you with an excellent grounding if you are new to Flash and Flex.
650 0 _aComputer science.
650 1 4 _aComputer Science.
650 2 4 _aComputer Science, general.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781430216346
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-4302-1635-3
912 _aZDB-2-CWD
999 _c185036
_d185036