000 | 03590nam a22004575i 4500 | ||
---|---|---|---|
001 | 978-1-4302-0125-0 | ||
003 | DE-He213 | ||
005 | 20160302162147.0 | ||
007 | cr nn 008mamaa | ||
008 | 100301s2006 xxu| s |||| 0|eng d | ||
020 |
_a9781430201250 _9978-1-4302-0125-0 |
||
024 | 7 |
_a10.1007/978-1-4302-0125-0 _2doi |
|
050 | 4 | _aQA76.758 | |
072 | 7 |
_aUMZ _2bicssc |
|
072 | 7 |
_aUL _2bicssc |
|
072 | 7 |
_aCOM051230 _2bisacsh |
|
082 | 0 | 4 |
_a005.1 _223 |
100 | 1 |
_aElst, Peter. _eauthor. |
|
245 | 1 | 0 |
_aObject-Oriented ActionScript for Flash 8 _h[electronic resource] / _cby Peter Elst, Todd Yard, Sas Jacobs, William Drol. |
264 | 1 |
_aBerkeley, CA : _bApress, _c2006. |
|
300 |
_aXX, 560 p. _bonline resource. |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
347 |
_atext file _bPDF _2rda |
||
505 | 0 | _aOOP and ActionScript -- to OOP -- Programming Concepts -- ActionScript 2.0 Programming -- Flash OOP Guidelines -- Planning -- Project Workflow -- Best Practices -- Core OOP Concepts -- Encapsulation -- Classes -- Inheritance -- Polymorphism -- Interfaces -- Design Patterns -- Case Study: An OOP Media Player -- Building and Extending a Dynamic Framework -- Framework Overview -- Manager Classes -- Ui Widgets -- OOP Animation and Effects -- Data Integration -- Interrelationships and Interactions Between Components -- Communication Between Flash and the Browser -- Server Communication (XML and Web Services) -- Case Study: Time Sheet Application. | |
520 | _aWith the release of Macromedia Flash 8, Flash is the most powerful and widely-used client software for the web, and it's the only one that runs on virtually every browser, on every platform. It also features ActionScript, a scripting language with great object-oriented support. As such, Flash is the ideal platform for producing sophisticated object-oriented web applications. Complex applications demand a solid understanding of object-oriented programming (OOP) techniques, regardless of the language and platform used, and this book will provide all you need. Object-Oriented ActionScript For Flash 8 teaches the theory and practice of OOP with ActionScript. You do not need any extensive prior programming experience, you just need to want to go beyond the usual Flash interfaces. Authors and working Flash developers Peter Elst and Todd Yard take you through the complete development cycle of a series of related applications, using numerous step-by-step instructions. You'll be able to develop highly reusable applications and services that leverage the dynamic features in Flash. This book demonstrates professional OOP skills and techniques that are completely transferable to other programming languages and technologies, including Inheritance, Polymorphism, managing classes, component development, consuming web services, and much more. It also includes some cutting edge ActionScript programming techniques, and animation and effects classes. | ||
650 | 0 | _aComputer science. | |
650 | 0 | _aSoftware engineering. | |
650 | 1 | 4 | _aComputer Science. |
650 | 2 | 4 | _aSoftware Engineering/Programming and Operating Systems. |
700 | 1 |
_aYard, Todd. _eauthor. |
|
700 | 1 |
_aJacobs, Sas. _eauthor. |
|
700 | 1 |
_aDrol, William. _eauthor. |
|
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer eBooks | |
776 | 0 | 8 |
_iPrinted edition: _z9781590596197 |
856 | 4 | 0 | _uhttp://dx.doi.org/10.1007/978-1-4302-0125-0 |
912 | _aZDB-2-CWD | ||
999 |
_c175986 _d175986 |