Middleware 2005 [electronic resource] : ACM/IFIP/USENIX 6th International Middleware Conference, Grenoble, France, November 28 - December 2, 2005. Proceedings / edited by Gustavo Alonso.

Contributor(s): Alonso, Gustavo [editor.] | SpringerLink (Online service)Material type: TextTextSeries: Lecture Notes in Computer Science ; 3790Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg, 2005Description: XIV, 454 p. online resourceContent type: text Media type: computer Carrier type: online resourceISBN: 9783540322696Subject(s): Computer science | Computer communication systems | Computer programming | Software engineering | Programming languages (Electronic computers) | Operating systems (Computers) | Computer Science | Computer Communication Networks | Software Engineering | Programming Techniques | Programming Languages, Compilers, Interpreters | Operating Systems | Information Systems Applications (incl. Internet)Additional physical formats: Printed edition:: No titleDDC classification: 004.6 LOC classification: TK5105.5-5105.9Online resources: Click here to access online
Contents:
Securing Publish/Subscribe for Multi-domain Systems -- ABACUS: A Distributed Middleware for Privacy Preserving Data Sharing Across Private Data Warehouses -- Causeway: Support for Controlling and Analyzing the Execution of Multi-tier Applications -- MINERVA?: A Scalable Efficient Peer-to-Peer Search Engine -- An Optimal Overlay Topology for Routing Peer-to-Peer Searches -- Combining Flexibility and Scalability in a Peer-to-Peer Publish/Subscribe System -- WReX: A Scalable Middleware Architecture to Enable XML Caching for Web-Services -- Inflatable XML Processing -- INDISS: Interoperable Discovery System for Networked Services -- Dual-Quorum Replication for Edge Services -- Frugal Event Dissemination in a Mobile Environment -- RTZen: Highly Predictable, Real-Time Java Middleware for Distributed and Embedded Systems -- Composite Subscriptions in Content-Based Publish/Subscribe Systems -- Scrivener: Providing Incentives in Cooperative Content Distribution Systems -- MEDYM: Match-Early with Dynamic Multicast for Content-Based Publish-Subscribe Networks -- Generic Middleware Substrate Through Modelware -- Deep Middleware for the Divergent Grid -- Opportunistic Overlays: Efficient Content Delivery in Mobile Ad Hoc Networks -- I-RMI: Performance Isolation in Information Flow Applications -- Matrix: Adaptive Middleware for Distributed Multiplayer Games -- Overlay Networks – Implementation by Specification -- Adaptive Load Diffusion for Stream Joins -- Network Processing of Documents, for Documents, by Documents -- Fault-Tolerant Middleware and the Magical 1%.
In: Springer eBooks
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e-Books e-Books Bangalore University Library
Available BUSP002212

Securing Publish/Subscribe for Multi-domain Systems -- ABACUS: A Distributed Middleware for Privacy Preserving Data Sharing Across Private Data Warehouses -- Causeway: Support for Controlling and Analyzing the Execution of Multi-tier Applications -- MINERVA?: A Scalable Efficient Peer-to-Peer Search Engine -- An Optimal Overlay Topology for Routing Peer-to-Peer Searches -- Combining Flexibility and Scalability in a Peer-to-Peer Publish/Subscribe System -- WReX: A Scalable Middleware Architecture to Enable XML Caching for Web-Services -- Inflatable XML Processing -- INDISS: Interoperable Discovery System for Networked Services -- Dual-Quorum Replication for Edge Services -- Frugal Event Dissemination in a Mobile Environment -- RTZen: Highly Predictable, Real-Time Java Middleware for Distributed and Embedded Systems -- Composite Subscriptions in Content-Based Publish/Subscribe Systems -- Scrivener: Providing Incentives in Cooperative Content Distribution Systems -- MEDYM: Match-Early with Dynamic Multicast for Content-Based Publish-Subscribe Networks -- Generic Middleware Substrate Through Modelware -- Deep Middleware for the Divergent Grid -- Opportunistic Overlays: Efficient Content Delivery in Mobile Ad Hoc Networks -- I-RMI: Performance Isolation in Information Flow Applications -- Matrix: Adaptive Middleware for Distributed Multiplayer Games -- Overlay Networks – Implementation by Specification -- Adaptive Load Diffusion for Stream Joins -- Network Processing of Documents, for Documents, by Documents -- Fault-Tolerant Middleware and the Magical 1%.

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